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Shorts - Design

2.009: Product Engineering Process, Academic Fall 2018

Interactive Speed Bump

A speed regulation device to collapse flat for emergency vehicles.

Worked in a team of  20 people to carry out a product from ideation to alpha prototype for the senior capstone class. 


An important consideration for our target market, municipalities, is the road excavation required for installation. We determined the footprint of our product based on the common excavation vehicles and dimensions.

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Initial life-sized prototype of RSB. Tested outside using cars to build our final product. 

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Final product. The speed bump enclosure and the interactive road sign.

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Exploded view of the product assembly. 

Toy Product Design, Spring 2016

Infect It

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Health-themed board game aimed for children & parents.

Worked in a team of 6 to design a toy in one semester. Tested sketch models, mockups and prototypes with children in Boston Children's Museum. 


Players choose a disease character that is one of virus, tumor or bacteria and race against other diseases to have the most infected areas before the body shuts down.

My goal with this toy was to create a communication platform between young children and parents to talk about sickness, an often hard subject to talk about. The game is more targeted towards children who have a sick person around them, for the child to gain some understanding of what is going on. 
Organs are the real estate in this game. I sculpted stylized organs and cast them out of silicone to give an eerie, tissue-like texture. 

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Final presentation

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Silicone organs with their female molds

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Summer 2016

Chibitronics

Undergraduate Research Assistant, Summer 2016

Code Collage

Tangible Programming On Paper With Circuit Stickers 

Collaborated with Jie Qi to develop code stickers, programming construction kit that blends the functionality of programming with the materiality of paper craft. The kit is made of circuit sticker electronic modules with inputs and outputs that are connected together with conductive tapes to create computational systems.  Co-authored Code Collage: Tangible Programming on Paper with Code Stickers with Jie Qi. In Proceedings 
of the ACM CHI Conference on Human Factors in Computing Systems.

Example code collage of city skyline that glows when the sun is blocked 

Code Collage modules: light sensor (upper left), voltage divider/tuner (lower left), record/playback module (upper right), compare (lower right). 

Undergraduate Research Assistant, Summer 2016

Paper Electronics

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Research and exploration of Chibitronics Circuit Stickers applications 

Made a sketchbook with circuit stickers to explore the range in interactivity electronics add to visual art. These works bring together a little bit of coding, drawing, scrapping and lots of copper tape to create unusual paper artwork. 

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Sketch 2: An aquatic themed mandala. The light patterns are triggered by a sound sensor that also responds to tapping. Underling circuit pictured on the right. 

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